I've been getting my hand dirty with SGDK (otherwise known as the Sega Genesis Development Kit). I've been experimenting with images, and have been experimenting with creating some form of psuedo FMVs.
This is what I've been trying to replicate on the Genesis: https://imgur.com/a/8ArIWhT
However, when compiling, this is what I get instead: https://imgur.com/a/gB0zRIl
If there is any fix this, I would be thankful to use it. Here below is the code for my project that I used: https://pastebin.com/rxAFibaU
Problem getting animation working on Sega Genesis.
Moderator: BigEvilCorporation
-
- Very interested
- Posts: 2442
- Joined: Tue Dec 05, 2006 1:37 pm
- Location: Estonia, Rapla City
- Contact:
Re: Problem getting animation working on Sega Genesis.
It is quite possible your frame is so large that it overwrites non-graphics parts in the VRAM, such as tilemaps or some other things that must coexist there along with the tiles themselves.
Mida sa loed ? Nagunii aru ei saa
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
Re: Problem getting animation working on Sega Genesis.
Ok, so I ended up figuring out the issue in terms of the fmv (it was mostly due to rescomp). However, when I tried to add music to play, this monstrosity occurred: https://streamable.com/v62gko