Search found 786 matches
- Sun May 06, 2012 8:45 pm
- Forum: Demos
- Topic: Direct color demo
- Replies: 5
- Views: 6258
- Thu May 03, 2012 5:15 am
- Forum: Video Display Processor
- Topic: Fastest way to fill the visible part of a background layer?
- Replies: 11
- Views: 7717
- Sat Apr 21, 2012 4:41 am
- Forum: Tools
- Topic: VGM Music Maker
- Replies: 93
- Views: 77443
- Thu Apr 19, 2012 1:59 pm
- Forum: Megadrive/Genesis
- Topic: Totally noob questions about sound/music
- Replies: 18
- Views: 13338
Stef's SDK includes TFC player. Use VGM MM (FM channels only) or TFM MM to create music, export into TFD, use TFMCOM utility provided with TFM MM to get a TFC file, use the file with the player. There is no full blown ready-mady solution for music and sound effects that would allow to use all the so...
- Thu Apr 19, 2012 5:11 am
- Forum: Megadrive/Genesis
- Topic: Totally noob questions about sound/music
- Replies: 18
- Views: 13338
- Tue Apr 17, 2012 2:27 am
- Forum: Blabla
- Topic: YM2151 Tracker?
- Replies: 9
- Views: 18570
- Sat Apr 14, 2012 5:25 am
- Forum: Tools
- Topic: VGM Music Maker
- Replies: 93
- Views: 77443
You need to enable LFO and set its frequency in the song using an effect. Instrument editor has LFO always enabled and set to 3. Lxy - Set LFO Enables or disables the LFO and sets its frequency if enabled. Zero xy disables LFO, with non-zero x you can set frequency of the LFO using y 0..7 (0 is slow...
- Fri Apr 13, 2012 7:26 am
- Forum: Tools
- Topic: TFM Music Maker
- Replies: 278
- Views: 346701
- Wed Apr 11, 2012 11:39 pm
- Forum: Tools
- Topic: TFM Music Maker
- Replies: 278
- Views: 346701
Make an empty loop at the end of the song, it will be the same as no loop. You can detect end of stream (#fb). I don't know about multiple instances of TFD and don't know if anyone used it for sound effects. It is not too easy to have FM effects because envelopes aren't reset on keyon, you have to d...
If you use large steps, larger than an object or wall thickness, you still can use simple collision detection - just move the object in few iterations by smaller steps. Judging by the video, it is the exact same thing as wall clipping in a tilemap based Wolfenstein 3D like game - it certainly could ...
- Thu Apr 05, 2012 9:28 am
- Forum: Demos
- Topic: Axelay scroll proof of concept
- Replies: 17
- Views: 19388
- Wed Apr 04, 2012 8:51 pm
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8412
- Wed Apr 04, 2012 5:53 pm
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8412
- Wed Apr 04, 2012 7:37 am
- Forum: Sound
- Topic: z80 init and sound effect playback
- Replies: 11
- Views: 8412