Search found 145 matches
- Fri Feb 10, 2012 10:19 pm
- Forum: SGDK
- Topic: looking for powerful C-Debug software for sgdk
- Replies: 4
- Views: 4186
- Fri Feb 10, 2012 10:17 pm
- Forum: Demos
- Topic: [Stalled project] Dynamite Dan port
- Replies: 4
- Views: 5958
- Thu Oct 07, 2010 10:37 pm
- Forum: Demos
- Topic: SMD music rips
- Replies: 12
- Views: 15541
Very nice! Thanks for sharing!GManiac wrote:I also made music rips in old 2005, this is finished one.
- Thu Oct 07, 2010 10:33 pm
- Forum: Demos
- Topic: Space Pixy by sarang
- Replies: 4
- Views: 5104
Space Pixy by sarang
via http://www.dcemu.co.uk/vbulletin/showthread.php?t=321816 sarang has posted an entry in the Neoflash 2010 Coding Contest: Heres the full details posted: Nickname: sarang Projet name: Brave space PIXY Division: Retro GAME Platform: MD (mega-drive, or SEGA genesis) Original enter: YES Support Motio...
- Tue Sep 14, 2010 1:43 am
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2386498
http://www.monsterup.com/upload/1266919197124.gif Audio output: Two (2) channels, L and R. Nine (9)-bit stereo DAC included. http://www.monsterup.com/upload/1266919197314.gif 6. Accumulator The accumulator adds together and accumulates for each channel the output (9-bit) of each slot for each chann...
- Mon Sep 13, 2010 9:25 pm
- Forum: Sound
- Topic: New Documentation: An authoritative reference on the YM2612
- Replies: 865
- Views: 2386498
@Eke: I posted a request at romhacking.net and Paul Jensen replied with a basic translation of these: http://www.romhacking.net/forum/index.php/topic,11422.0.html Here are some extracted text from the previously posted YM3438 manual that is mentionning the DAC, it would be nice if someone could tran...
- Mon Sep 13, 2010 1:31 pm
- Forum: Megadrive/Genesis
- Topic: Gb émulator for Ti 89! port possible ?
- Replies: 8
- Views: 7716
- Mon Mar 22, 2010 12:36 pm
- Forum: Megadrive/Genesis
- Topic: Devega site rip?
- Replies: 11
- Views: 11987
http://www.megaupload.com/?d=PRV89XPH - is that what you're looking for ?
- Mon Mar 22, 2010 12:27 pm
- Forum: Announcement
- Topic: SEGA Music Competition: Win A SMS MIDI Interface!
- Replies: 0
- Views: 16399
SEGA Music Competition: Win A SMS MIDI Interface!
via http://www.smspower.org/forums/viewtopic.php?t=12221 It's time to get your chipmusic on! This is your chance to win a SEGA Master System MIDI Interface. Be the coolest musician in your town with this brand new tool that lets you control the sound chip in your SEGA Master System with MIDI data. T...
- Wed Mar 10, 2010 7:27 am
- Forum: Demos
- Topic: Game release, Uwol - Quest For Money
- Replies: 36
- Views: 42562
- Sun Feb 07, 2010 5:35 am
- Forum: Demos
- Topic: long term video playback on SEGA
- Replies: 6
- Views: 6558
- Sun Oct 11, 2009 10:19 am
- Forum: Mega/SegaCD
- Topic: Porting Megadrive code to mega cd
- Replies: 10
- Views: 13486
So the problem is related to the 68k in a way... ? - What about a Master System loader ? There are tons of games that are smaller than 256k, here's a list with just the most interesting ones: Aerial Assault Aleste Alex Kidd - The Lost Stars Alex Kidd in Miracle World Alex Kidd in Shinobi World Alien...
- Sat Oct 10, 2009 3:43 pm
- Forum: Mega/SegaCD
- Topic: Porting Megadrive code to mega cd
- Replies: 10
- Views: 13486
Only 128 KB of the main memory appears on the Genny side (you can bank select it as four banks of 128 KB). So the Genny side sees 256 KB (the swap memory), and four banks of 128 KB (the program memory), both at places that don't help in running carts. I've checked the number of games that are 256k/...